Basic 3D Modeling With BLENDER

Blender is an open source 3D animation software and is fast becoming the most popular animation solution among independent producers.

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DURATION:
5 days

Address

Universiti Kuala Lumpur Malaysian Institute of Information Technology, Kuala Lumpur, Malaysia   View map

Categories

ACE , Short Courses
Course Overview Blender is an open source 3D animation software and is fast becoming the most popular animation solution among independent producers. It is widely utilised in Indonesia with the same customizable user interface & pipeline as the leading commercialized software available in the market. Produced by The Blender Foundation, is an independent non-profit public benefit corporation. Its purpose is to establish services for active users and developers of Blender, maintain and improve the current Blender product via a public accessible source code system under the GNU General Public License establish funding or revenue mechanisms that serve the foundation’s goals and cover the foundation’s expenses & provide individual artists and small teams with a complete, free and open source 3D creation pipeline.
Course Objective The Basic 3D Modelling with Blender Training is designed for first time learner in 3D software package as well as 3D users who plans to migrate from their current 3D software solutions to Blender. This is a comprehensive training and yet customizable to meet your training requirements.

Upon completion of this The Blender Basic Modelling Training course, students should be able to:

·         Understand the basic 3D modelling & animation pipeline.

·         Navigate through the Blender 3D user interface.

·         Create basic 3D modelling.

·         Understand the basic use of camera & lighting.

·         Create and applying basic texturing to the 3D models.

·         Create basic 3D rendering.

·         Understand basic scene management, scene assembly & pipeline.

·         Create basic character rigging.

·         Understand basic 3D character animation.

This Basic 3D Modelling with Blender is a joint collaboration effort with Kromosom Lab a local animation company based in Kajang. Participants  should be familiar with the basic functions of a computer operating system such as navigating the environment using a mouse and keyboard, starting applications, copying and pasting objects, formatting text, creating folders, opening files, saving files, familiarity with the accessing the Internet and use of common web browsers. Familiarity with other 3D animation software applications is helpful, but not required.

Course Outline  

DAY / DATE TIME TOPIC
 

Day 1

 

9 am – 12.30 noon

 

 

10 am – 10.15 am

–          Tea break

 

 

12.30 noon – 2.00 pm

–          Lunch

 

2.00 pm – 5.30 pm

 

 

 

 

 

 

4.00 pm – 4.15 pm

–          Tea Break

 

Introduction to Blender

– UI (User Interface)

– Scene Management

– Scene Assembly

– Pipeline Integration

 

 

 

 

 

– Modeling 1 (Fundamental)

– UI / Scene Management (Modeling)

– Scene Assembly / Pipeline Integration (Modeling)

 

 

Day 2

 

9 am – 12.30 noon

 

 

 

 

 

 

 

 

10 am – 10.15 am

–          Tea break

 

12.30 noon – 2.00 pm

–          Lunch

 

2.00 pm – 5.30 pm

 

 

 

 

 

4.00 pm – 4.15 pm

– Tea break

 

– Modeling 2 (Fundamental)

 

 

 

– UI / Scene Management (Modeling)

– Scene Assembly / Pipeline Integration (Modeling)

 

 

 

 

 

 

Cameras (Fundamental)

– UI / Scene Management (Cameras)

– Scene Assembly / Pipeline Integration (Cameras)

 

 

Day 3

 

9 am – 12.30 noon

 

 

 

 

 

 

10 am – 10.15 am

–          Tea break

 

12.30 noon – 2.00 pm

–          Lunch

 

2.00 pm – 5.30 pm

 

 

 

 

 

4.00 pm – 4.15 pm

– Tea break

 

– Material / Shading (Fundamental)

– Ui / Scene Management (Material / Shading)

– Scene Assembly / Pipeline Integration (Material / Shading)

 

 

 

 

 

 

– CAMERAS (FUNDAMENTAL)

 

– UI / Scene Management (Cameras)

– Scene Assembly / Pipeline Integration (Cameras)

Day 4  

9 am – 12.30 noon

 

10 am – 10.15 am

–          Tea break

 

12.30 noon – 2.00 pm

–          Lunch

 

2.00 pm – 5.30 pm

 

 

4.00 pm – 4.15 pm

– Tea break

 

– Lighting (Fundamental)

– Ui / Scene Management (Lighting)

– Scene Assembly / Pipeline Integration (Lighting)

 

 

 

Rendering (Fundamental)

 

– UI / Scene Management (Rendering)

– Scene Assembly / Pipeline Integration (Rendering)

Afternoon

 

 

 

 

 

 

 

 

 

Day 5

 

9 am – 12.30 noon

 

 

 

10 am – 10.15 am

–          Tea break

 

12.30 noon – 2.00 pm

–          Lunch

 

2.00 pm – 5.30 pm

 

4.00 pm – 4.15 pm

– Tea break

 

 

5.00 – 6.00 pm

 

Rigging / Setup (Fundamental)

– UI / Scene Management (Rigging/Setup)

 

 

– Scene Assembly / Pipeline Integration (Rigging/Setup)

 

 

RENDERING (FUNDAMENTAL)

 

– UI / Scene Management (Rendering)

 

 

– Scene Assembly / Pipeline Integration (Rendering)

 

Closing & certificate presentation ceremony

 

*Note: Topicss proposed are subjects to changes

Duration 5 Days