|Course Overview||This course covers the fundamentals of Developing and PITCHING IP’s (Intellectual Properties) for grants in games and animation. Participants will learn about the process and also elements of developing ideas for industry standard level for games and animation and pitching to potential buyers. This also includes basic character designs, pre-production pipeline, character bible and digital illustration/concept art as well as how to pitch ideas.|
|Course Objective||After completing this course, participants will be able to:
|Target Audience||The course is opened for participants who are interested in developing and pitching IP’s for grants in computer games and animation. It is highly recommended for anyone interested in owning their very own IP and have it going into production for games, television and films. May it be 2D or 3D anyone is welcome.
Basic skill in drawing is preferred and taking Digital illustration and character designing for games and animation would be beneficial.